You can also read the entire list of changes coming in Dead Cells' Update 25 here (opens in new tab). While you're waiting for Dead Cells to download, why not check out our list of the best Metroidvania games. The idea is really to cherry-pick the best community ideas and weave them into the fabric of the game that the dev team is building, rather than blindly following every suggestion that pops up." But in general, devs do need to stand by their vision for the game, otherwise the whole game can quickly devolve into a hot mess. "If there is a ton of backlash then we're not against reverting changes that turn out to suck, and we've done that before. Yes, the training room lets people practice end-game bosses, which can make the game easier, but all the new features are completely optional – if people want to keep the challenge then they can." "We'd be pretty surprised if fans get angry about it. However, Houghton says that he's happy the new way to play is here, and that Evil Empire isn't worried about any kind of backlash to the notoriously difficult roguelite having some of its challenge stripped away for players who want the option. The reason it's taken over four years for the Dead Cells team to address the difficulty inherent to that loop is a question of "too many ideas, too little time" for the small indie team. Update 25 is designed to bring those who have failed to properly survive the sprawling castle back into the fold, and to give any new players out there a chance to get to grips with its 2D combat without being totally scared away by its sharp difficulty curve and ever-present threat of permadeath. With over six million copies sold, I'd imagine that a few of you reading this might be too. But now Dead Cells will be more accessible to people who just want to murder their way through a cursed island for an hour." Back in the gameĪs you're reading this, I'm doing something that I never thought I would: I'm redownloading Dead Cells. "You still have to beat each difficulty without using the Aspects in order to progress, so the challenge will still exist as it did before for the players out there who love punishment. "These options won't change the core challenge of the game, which is to progress through the five Boss Cells difficulties," he continues. Houghton adds: "Obviously, this means that they have a pretty huge impact on balance, but you cannot unlock the next difficulty level while using an Aspect, so you'll need to complete a run without one if you want to progress." "The idea behind Aspects is to let players easily reach the later stages of the game to see what they're missing, or to just have a great time rampaging through the island." Of course, there are restrictions to the system to keep the scales properly weighted. Houghton says that the new powers were designed to bring players like me back in. I'm quick to recommend Dead Cells to a friend, but I resigned myself to never seeing all that it had to offer a long time ago. Eventually, somewhere along the way, I stopped trying. I used to blame the dead zone of the Joy-Cons, but I'm old enough to admit that the real problem is the speed in which my thumbs interacted with the analogue sticks. I put a lot of time into it, but I never could get past some of its areas with any consistency. For a long time, it was my go-to travel game, the only thing I'd play on Switch thanks to its long runs and quick onboarding process between deaths. Truth be told, Dead Cells was the game that turned me back onto Roguelikes after falling out of love with the genre. I do know Dead Cells, and they are indeed some tasty effects. If you know Dead Cells, those are some tasty effects." "They're basically 13 superpowers that you can choose at the start of your run, but you can only pick one! One is more than enough though, as they give you some pretty crazy effects," Houghton continues, "like healing 3% health when hitting a bleeding target, or dealing two-times more damage and receiving 50% less when speed-boosted. "They're basically 13 superpowers that you can choose at the start of your run, but you can only pick one" Matthew Houghton
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