Java Game Development (LibGDX) _ Episode 2 - Project structure, Lifecycle and useful shortcuts Java Game Development (LibGDX) _ Episode 1 - General information and setting up our project Unity 3D Tutorial 1.15- PlayerPrefs Example (Storing Data) Unity 3D Tutorial 1.14 - Game Over Example Unity 3D Tutorial 1.13 - Unity Prefab Example Unity 3D Tutorial 1.12 - GuiText, Collisions, and Scores Unity 3D Tutorial 1.11 - Physics Settings Parameters Unity 3D Tutorial 1.10 - User input with Ray and Raycasthit Unity 3d Tutorial 1.9 - Physics Materials and Game Setup Unity 3d Tutorial 1.8 - Box Colliders and Build Settings Unity 3d Tutorial 1.7 - Simple Menu Script Unity 3d Tutorial 1.6 - Creating a Simple Menu Unity 3d Tutorial 1.5 - Unity Scripting via JavaScript Unity 3d Tutorial 1.4 - Gravity with Rigidbody Unity 3d Tutorial 1.3 - Basics of Navigation in Unit圓D Unity 3d Tutorial 1.2 - Project Setup and Unity Layout Unity 3d Tutorial 1.1 - iOS, Android, Web, XBox, PSIII, Wii Introduction Unity 3d - Android, iOS, and web game development tutorials Unity 3d - Android, iOS, and web game development tutorials.If you’re looking to launch your game with a modicum of success, you’ll want to check out the competition. Download a few games from each category and give them a whirl. Here are a few to get you started: guessing, trivia, strategy, action-adventure, battle, sports and RPG. Once you’re familiar with your game making app, there are lots of different kinds of games and ways to build off of traditional models with mobile. If you don’t have a clear idea of the objective you’ll confuse your end gamer. Is your game a puzzle? A racer? An adventure? Make this choice early and stick with it. A simple enough concept, but with a fun character and unique setting, it became one of a kind. Think about really popular games like Cut the Rope. What’s more, the easier the game, the more people will play it. Remember, you can always create add-ons and complexity in later versions. You’ll want to keep your game easygoing and accessible at first. Now that you know all about the tools, you need a good idea. The Free version lets you publish to web, the Indie version ($99 per year) lets you publish to web and desktop and the Studio version ($199 per year) lets you publish to web, desktop, iOS and Android. Stencyl, unlike GameSalad, will cost you a bit. Similar to GameSalad, designers have the option of working mainly in the Stencyl desktop to create graphics or importing work from a digital visual tool. The Stencylpedia is your go-to for all things Stencyl, including guides, videos and coding for developers. Developers can exercise control over what they create and are encouraged to learn more in Stencyl’s Developer Center. Users have the ability to get into more advanced coding and Stencyl allows for unique modification. You can test your game as you go and modify your game accordingly. You can create multiple scenes or levels and create different physical environments, sounds, behaviors and even gravitational pulls for each one. Stencyl organizes your games by individual scenes that function like levels. Built-in crash course kits teach you how to create your first project and walk you through the basics of game assets like characters, scenes, behaviors and sounds. StencylĪnother game making software you should check out is Stencyl, a 2D game creation toolkit with an easy to navigate drag and drop interface. Download it for free and start creating. GameSalad is built for multi-platform publishing to iOS, Android, Windows Phone, HTML5 and Amazon Fire. GameSalad’s claim to fame is that you can create your first game in an hour using one of their tutorials. GameSalad also has built-in tutorials to get you started and online community forums where other users share tips, tricks and help answer questions. If you’re a more advanced coder, GameSalad is a great way to prototype a game and test out a concept. While you’re hard at work, you can easily preview and demo your game. This integration gives you some control and flexibility in designing your game world. It’s easy to render graphics in Photoshop and import them into GameSalad. With GameSalad, instead of digging into code, game-makers use drag and drop tools to program game elements like scenes and behaviors.īudding designers should get comfortable drawing and creating unique graphics with digital visual tools like Photoshop. It’s a welcoming, accessible platform for those new to coding. GameSalad is a visual editor that lets you create 2D games using simple logic.
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